package pflag import ( "fmt" "strconv" ) // -- uint Value type uintValue uint func newUintValue(val uint, p *uint) *uintValue { *p = val return (*uintValue)(p) } func (i *uintValue) Set(s string) error { v, err := strconv.ParseUint(s, 0, 64) *i = uintValue(v) return err } func (i *uintValue) String() string { return fmt.Sprintf("%v", *i) } // UintVar defines a uint flag with specified name, default value, and usage string. // The argument p points to a uint variable in which to store the value of the flag. func (f *FlagSet) UintVar(p *uint, name string, value uint, usage string) { f.VarP(newUintValue(value, p), name, "", usage) } // Like UintVar, but accepts a shorthand letter that can be used after a single dash. func (f *FlagSet) UintVarP(p *uint, name, shorthand string, value uint, usage string) { f.VarP(newUintValue(value, p), name, shorthand, usage) } // UintVar defines a uint flag with specified name, default value, and usage string. // The argument p points to a uint variable in which to store the value of the flag. func UintVar(p *uint, name string, value uint, usage string) { CommandLine.VarP(newUintValue(value, p), name, "", usage) } // Like UintVar, but accepts a shorthand letter that can be used after a single dash. func UintVarP(p *uint, name, shorthand string, value uint, usage string) { CommandLine.VarP(newUintValue(value, p), name, shorthand, usage) } // Uint defines a uint flag with specified name, default value, and usage string. // The return value is the address of a uint variable that stores the value of the flag. func (f *FlagSet) Uint(name string, value uint, usage string) *uint { p := new(uint) f.UintVarP(p, name, "", value, usage) return p } // Like Uint, but accepts a shorthand letter that can be used after a single dash. func (f *FlagSet) UintP(name, shorthand string, value uint, usage string) *uint { p := new(uint) f.UintVarP(p, name, shorthand, value, usage) return p } // Uint defines a uint flag with specified name, default value, and usage string. // The return value is the address of a uint variable that stores the value of the flag. func Uint(name string, value uint, usage string) *uint { return CommandLine.UintP(name, "", value, usage) } // Like Uint, but accepts a shorthand letter that can be used after a single dash. func UintP(name, shorthand string, value uint, usage string) *uint { return CommandLine.UintP(name, shorthand, value, usage) }