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-rw-r--r--vendor/github.com/spf13/pflag/float32.go (renamed from vendor/github.com/victorhaggqvist/pflag/float32.go)36
1 files changed, 27 insertions, 9 deletions
diff --git a/vendor/github.com/victorhaggqvist/pflag/float32.go b/vendor/github.com/spf13/pflag/float32.go
index a0041e2..a243f81 100644
--- a/vendor/github.com/victorhaggqvist/pflag/float32.go
+++ b/vendor/github.com/spf13/pflag/float32.go
@@ -1,9 +1,6 @@
package pflag
-import (
- "fmt"
- "strconv"
-)
+import "strconv"
// -- float32 Value
type float32Value float32
@@ -19,7 +16,28 @@ func (f *float32Value) Set(s string) error {
return err
}
-func (f *float32Value) String() string { return fmt.Sprintf("%v", *f) }
+func (f *float32Value) Type() string {
+ return "float32"
+}
+
+func (f *float32Value) String() string { return strconv.FormatFloat(float64(*f), 'g', -1, 32) }
+
+func float32Conv(sval string) (interface{}, error) {
+ v, err := strconv.ParseFloat(sval, 32)
+ if err != nil {
+ return 0, err
+ }
+ return float32(v), nil
+}
+
+// GetFloat32 return the float32 value of a flag with the given name
+func (f *FlagSet) GetFloat32(name string) (float32, error) {
+ val, err := f.getFlagType(name, "float32", float32Conv)
+ if err != nil {
+ return 0, err
+ }
+ return val.(float32), nil
+}
// Float32Var defines a float32 flag with specified name, default value, and usage string.
// The argument p points to a float32 variable in which to store the value of the flag.
@@ -27,7 +45,7 @@ func (f *FlagSet) Float32Var(p *float32, name string, value float32, usage strin
f.VarP(newFloat32Value(value, p), name, "", usage)
}
-// Like Float32Var, but accepts a shorthand letter that can be used after a single dash.
+// Float32VarP is like Float32Var, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Float32VarP(p *float32, name, shorthand string, value float32, usage string) {
f.VarP(newFloat32Value(value, p), name, shorthand, usage)
}
@@ -38,7 +56,7 @@ func Float32Var(p *float32, name string, value float32, usage string) {
CommandLine.VarP(newFloat32Value(value, p), name, "", usage)
}
-// Like Float32Var, but accepts a shorthand letter that can be used after a single dash.
+// Float32VarP is like Float32Var, but accepts a shorthand letter that can be used after a single dash.
func Float32VarP(p *float32, name, shorthand string, value float32, usage string) {
CommandLine.VarP(newFloat32Value(value, p), name, shorthand, usage)
}
@@ -51,7 +69,7 @@ func (f *FlagSet) Float32(name string, value float32, usage string) *float32 {
return p
}
-// Like Float32, but accepts a shorthand letter that can be used after a single dash.
+// Float32P is like Float32, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Float32P(name, shorthand string, value float32, usage string) *float32 {
p := new(float32)
f.Float32VarP(p, name, shorthand, value, usage)
@@ -64,7 +82,7 @@ func Float32(name string, value float32, usage string) *float32 {
return CommandLine.Float32P(name, "", value, usage)
}
-// Like Float32, but accepts a shorthand letter that can be used after a single dash.
+// Float32P is like Float32, but accepts a shorthand letter that can be used after a single dash.
func Float32P(name, shorthand string, value float32, usage string) *float32 {
return CommandLine.Float32P(name, shorthand, value, usage)
}